Non-fiction
Latest
Bruno Zhu Puts Nothing on Display
[Review] frieze (2025)
Deimantas Narkevičius’s Points of Instability
[Review] ArtReview (2024)
The Pleasures and Horrors of ‘Hardcore’
[Review] frieze (2023)
Ian Cheng’s Sisyphean Simulation
[Review] ArtReview (2023)
Kōbō Abe
[Essay] Granta (2020)
The Art World Goes Virtual
[Feature] frieze (2020)
What was British Surrealism?
[Feature] frieze (2020)
Design as Adventure
[Feature] Aesthetica (2020)
Lina Bo Bardi: Design as Resolution
[Feature] Aesthetica (2020)
Organic Architecture
[Feature] Aesthetica (2020)
Beazley Designs of the Year
[Review] Aesthetica (2020)
Moving to Mars
[Review] Aesthetica (2020)
"I Felt Like a Time Traveler": 6 Months Without the Internet
[Feature] OneZero (2019)
Architects Are Playing With the Future of Design in Video Games
[Feature] OneZero (2019)
This Outfit Can Help Deaf People Feel Music
[Feature] OneZero (2019)
The Robots of the Future Should Look Like Puppets
[Feature] OneZero (2019)
Ghosts in the machine
[Feature] The Face (2019)
Nam June Paik At Tate Modern
[Review] frieze (2019)
This Year’s London Film Festival Is Wild at Heart
[Feature] frieze (2019) : Link
How Video Game ‘Blasphemous’ Embraces the Catholic Gothic Tradition
[Feature] frieze (2019)
Julie Cockburn at Flowers Gallery
[Review] Aesthetica (2019)
The Future of Archeology Is Plastic
[Feature] OneZero (2019)
Who Controls Augmented Reality?
[Feature] OneZero (2019)
Was Modern Architecture Shaped by the 20th Century’s Obsession with Tuberculosis?
[Review] frieze (2019)
Christian Marclay Wants Us to Stop, Look and Listen
[Review] frieze (2019)
Prompting Conversations
[Feature] Aesthetica (2019)
‘Is This Tomorrow?’: Artists and Architects Step into an Uncertain Future'
[Review] frieze (2019)
Cities are louder than ever – and it's the poor who suffer most
[Feature] The Guardian (2019)
How swarming drones will change warfare
[Feature] BBC News (2019)
The unstoppable meme machine is tearing The Simpsons in two
[Feature] Wired (2019)
Is Porn Becoming a Monopoly?
[Feature] Medium (2019)
A.I. Judges: The Future of Justice Hangs in the Balance
[Feature] Medium (2019)
Darrell and Patricia: A Love Story
[Feature] Magnum Photos (2019)
The rise of virtual celebrities
[Feature] BBC News (2018)
Will the Geneva Convention Cover Robots?
[Feature] Medium (2018)
Artificial Intelligence Will Keep Our Loved Ones Alive
[Feature] Medium (2018)
Can Silicon Valley do Good?
[Feature] Medium (2018)
When Walls Talk
[Feature] Magnum Photos (2018)
Jim Goldberg’s New Book is a Tender Portrait of Old Age
[Review] Magnum Photos (2018)
Designing Wellness: What Influence Does Architecture Have on Health?
[Feature] frieze (2018)
Hieronymus Bosch on Twitter
[Feature] Wired (2018)
The Quick and the Dead: When artists stare at each other
[Feature] Drugstore Culture (2018)
Laurie Anderson can take you to the moon and back
[Interview] Drugstore Culture (2018)
The Turner Prize 2018 shortlist demands attention
[Feature] Drugstore Culture (2018)
Music for empty shopping centres
[Feature] Drugstore Culture (2018)
A minute-by-minute waltz: Christian Marclay’s The Clock
[Feature] Drugstore Culture (2018)
Hackers expose staggering voter machine flaws
[News] BBC News (2018)
How to redesign our cities to cope with climate change
[Feature] Wired (2018)
Brazil's fire shows museums are broken. Here's how to fix them
[Feature] Wired (2018)
Drones hunt cocaine farms in Colombia
[News] BBC News (2018)
How an Apple Watch Could Decide a Murder Case
[Feature] Medium (2018)
Fighting AI Surveillance with Scarves and Face Paint
[Feature] Medium (2018)
How technology got under our skin
[Feature] Medium (2018)
All Shook Up
[Feature] Sight & Sound (2018)
The Word of God: How AI Is Deified in the Age of Secularism
[Feature] Medium (2018)
Beyond Pornhub: The sex rebels reclaiming adult film
[Feature] Alphr (2017)
The Work of Art in the Age of Algorithmic Reproduction
[Feature] Medium (2017)
Fraud in the Era of Blockchain
[Feature] Medium (2017)
Something in the air
[Feature] frieze (2017)
Word games
[Feature] The Times Literary Supplement (2017)
Compass by Mathias Énard
[Review] Minor Literature[s] (2017)
Attrib. by Eley Williams
[Review] Minor Literature[s] (2017)
Nocilla Experience by Agustín Fernández Mallo
[Review] Minor Literature[s] (2017)
How a robot could be grandma’s new carer
[Feature] The Guardian (2016)
The missing sense
[Feature] The Guardian (2016)
The Lesser Bohemians by Eimear McBride
[Review] Minor Literature[s] (2016)
The virtual Holocaust survivor
[Feature] The Guardian (2016)
Urban Chaos: Games And The Untameable City
[Feature] Rock Paper Shotgun (2016)
Nocilla Dream by Agustín Fernández Mallo
[Review] Minor Literature[s] (2016)
Love in the age of the internet
[Feature] The Guardian (2016)
Shops could soon be targeting ads according to your feet
[Feature] The Guardian (2016)
Master of the house: why we should fight for truly private spaces
[Feature] The Guardian (2015)
The new art of writing in Instagram and Twitter
[Feature] The Writing Platform (2015)
We Were Meant to be a Gentle People by Dao Strom
[Review] Minor Literature[s] (2015)
Guardian readers: 'we trust government over corporations'
[Feature] The Guardian (2015)
The cloud shapes the way we perceive internet privacy
[Feature] The Guardian (2015)
What does the panopticon mean in the age of digital surveillance?
[Feature] The Guardian (2015)
The world's first hack: the telegraph and the invention of privacy
[Feature] The Guardian (2015)
How art is making the data-driven city more liveable
[Feature] The Guardian (2015)
The unmanned aerial vehicles that are giving drones a good name
[Feature] The Guardian (2015)
It’s Vital to Have Video Games That Aren’t ‘Fun’
[Feature] VICE (2015)
Digital hieroglyphics
[Feature] New Statesman (2015)
Why this year's nominees are about the sublime, not the ridiculous
[Feature] The Guardian (2015)
The Everyday Lives of Videogame Characters
[Feature] Kill Screen (2015)
How digital maps are changing the way we understand our world
[Feature] The Guardian (2014)
Developers must address the ethics of using location data
[Opinion] The Guardian (2014)
Ghosts in the machine: AI research bringing game characters to life
[Feature] The Guardian (2014)
Hard books for hard times
[Feature] The Guardian (2014)
Where literature and gaming collide
[Feature] Eurogamer (2014)
More Than Nostalgia: In Defense Of Re-Releases
[Feature] Rock Paper Shotgun (2014)
How technology rewrites literature
[Feature] The Guardian (2014)
How theatre is taking its cue from video games
[Feature] The Guardian (2014)
Immersive Theatre: Yay or nay?
[Feature] IdeasTap (2011)
Interview with Fran Copeman
[Interview] Mint Magazine (2011)
New British Artists at the ICA
[Review] Mint Magazine (2011)